Valencia Garage
Valencia Garage replaces fragile garage scripts with a server-authoritative system. Ownership, state and spawn requests are validated on the server, while players get a fast, searchable interface with favorites, categories and live vehicle condition.
Key features
Every vehicle, properly accounted for.
Server-validated spawns
Ownership and stored state are checked server-side before any vehicle exists.
Garages and impound
Configurable garage locations, impound lots and retrieval rules.
Search and favorites
Find vehicles by plate, model or category; pin the ones you use most.
Vehicle condition
Fuel, engine and body health persisted and shown before you spawn.
Feature overview
Everything included.
- Ownership
- Personal vehicles
- Job vehicles (optional)
- Faction vehicles (optional)
- Locations
- Garage locations
- Impound lots
- Stored / out status
- Interface
- Search
- Categories
- Favorites
- Thumbnails where practical
- Condition
- Fuel
- Engine health
- Body health
- Plate and model
Technical
Built for production servers.
Requirements
- FiveM server artifact (recent recommended build)
- ESX Legacy
- oxmysql
Performance
- Garage proximity checks with distance-based sleeps
- Vehicle lists fetched on open, never polled
Ecosystem
- Vehicle events surface through Valencia Notify
- Shares the Valencia design system with HUD
Updates
No public release yet. The changelog begins with version 1.0.0.
Documentation
Installation, configuration, exports and events documentation publishes with the first release.
FAQ
Questions.
Can players spawn vehicles they do not own?
No. Spawn requests are validated on the server against ownership and stored state. The client never decides what may spawn.
Want Garage tailored to your server?
Custom adaptations and integrations are available through Valencia Service.